Cluster9 – embedding Kodu programming skills

Today was the follow up cluster9 Kodu workshop. In the summer we learnt about features of games we liked and then started to look at how we can start to program these features in our game. Together we storyboarded our game – our Kodu character had to follow a path to reach the treasure that was protected by a evil character in the castle at the top of the hill, of course there were dangers along the path. Mr Mills helped us to write our program and we then have to go back to our school to share our learn. The photos show the highlights of the morning.